Party Games Privacy Policy
Applies to: Party Games 1.3.0, which includes Game Center features. See the version 1.2.0 policy for the older store version.
Last updated: October 18, 2026
Introduction
Party Games offers Penalty Shootout, Quick Draw, Lucky Wheel, Card Flip, High Jump, Finger Bomb, and Brake Challenge. Single-player, same-device party play, and existing nearby modes do not require Game Center. Online features require available Apple services and an internet connection. Features depend on the installed version, operating-system version, and service availability.
Optional Game Center
On a normal cold launch, the app tries Apple’s system sign-in once before the lobby. You can cancel and go straight to the lobby. The existing home screen of each of the seven games also has a connection entry point. Sign-in prompts are not shown during a match or while the app is in the background. You can turn off “Connect automatically on launch” in Settings to stop later launch attempts. This setting does not sign out an already connected account or stop score syncing for that account.
Apple handles Game Center sign-in. We do not collect your Apple account password or create our own account or score server. After you sign out of Game Center in system settings, the app stops submitting scores, activities, and cloud-sync tasks for that account.
Records on your device
The app stores settings, guest records, and records scoped to a player and game on your device. These include personal bests, achievement facts, recent personal summaries, and a queue of items awaiting submission. They are used to show records, keep accounts separate, and retry eligible submissions. Nicknames and avatars are used in the interface and to identify players in a match. Avatars are used only during a session; they are not saved or uploaded to our own server.
Guest records are not automatically assigned to an account. Only after you explicitly confirm can personal single-player bests that belong to you be imported to your current account. This does not import weekly leaderboard entries, guest achievements, or another person’s same-device score. Do not confirm another person’s score as your own.
Leaderboards, achievements, activities, and challenges
When connected, your eligible scores, leaderboard identifiers, achievement identifiers, and progress are sent to Apple through GameKit and associated with your current player identity. Personal standard records include reaction time, High Jump at standard speed 1.0, and Brake Challenge on five road surfaces. A completed online Football match can also submit goal-difference scores. Multiplayer and competition records are based on your actual participation and normal completion. Another person’s same-device result is not uploaded as your personal score.
On supported operating systems, activities send Apple gameplay identifiers, rule parameters, activity status, and participant information to launch games from system surfaces and organize matches. Friend score challenges use their associated weekly leaderboards. The seven challenge leaderboards receive only valid scores newly completed online during that attempt, including scores that do not beat your personal best. Historical or offline records are not submitted later to those challenge leaderboards, so they do not use up challenge attempts. Historical leaderboards, achievements, and non-challenge Football leaderboards may retry according to their own eligibility and period. If a submission fails or its result is unknown, an online update is not guaranteed.
The visibility of nicknames, avatars, scores, achievements, activities, and challenges to other players depends on your Game Center settings and Apple’s service rules. Global leaderboard information may be visible to other players. See Game Center and Privacy.
Online and nearby multiplayer
Online Football, High Jump, Brake Challenge, Card Flip, and friend Wheel matches use GameKit matchmaking and data transfer. Devices in the same match exchange temporary seat identifiers used only for that match, nicknames, roster, rules, actions, and results. The app does not put persistent Game Center player IDs in match messages or show them to other players. GameKit provides authenticated sender callbacks; the app uses player IDs only on the device for message routing and account-scoped records. Online Brake Challenge also exchanges braking input timing so other devices can validate scores. Match data is used for play and consistency checks and is not part of personal cloud saves.
Party codes and activity links let players join an activity. Sharing is initiated by you in the system share sheet. Anyone who receives a code or link may try to join, so share it only with intended participants. A connection, device difference, or player exit may cancel a match; connect only with players you trust. When an activity with a party code is created successfully, the app copies its newly generated complete code to the system clipboard. You can also tap the copy button again. The app does not proactively read other clipboard contents.
Existing nearby modes use Wi-Fi, Bluetooth, and local-network permissions to discover and connect to devices, and exchange match data. Touch coordinates and raw motion-sensor data are used on the device for interaction and are not included in leaderboard submissions or personal cloud saves. Local custom Wheel lists and same-device player lists are not included in personal cloud saves. Game Center nicknames of online participants are shown to players in the same match.
Optional personal-record cloud sync
“Personal record sync across devices” is a separate setting and is off by default. If you enable it, you must be signed in to Game Center and iCloud Drive must be available. The app uses Apple’s game-save service to store and merge the current player’s personal records.
Cloud saves contain the current game-scoped player identifier, standard best records, minimal deduplication events and achievement facts, the most recent 100 personal match summaries, and limited preferences such as language and the last standard road surface. They do not contain other players’ accounts or names, full messages, raw Brake Challenge recordings, touch data, or custom Wheel lists. Privacy choices such as automatic sign-in and the cloud-sync switch are not synced between devices.
File names are scoped by player, and the contents are checked against the player identity again. This is app-level separation; it does not change access granted by the same iCloud account. Turning the switch off or changing accounts stops later cloud tasks but keeps local and existing cloud data. If iCloud is unavailable, a save uses a newer format, or it exceeds the safe size limit, the app keeps local records and reports the status instead of overwriting cloud data with empty content. When merging older records from multiple devices, unknown overlap may be counted conservatively; complete restoration of every historical total is not guaranteed.
Image sharing and external links
Posters and match-report images are generated on your device. The app does not browse or scan your photo library and does not upload images automatically. An image is passed to a service only if you choose Save or a receiving app in the system share sheet. Images may include a nickname and result; review them before sharing. Store, Xiaohongshu, email, and other external links open the relevant service, whose own privacy rules apply.
Other connectivity and purchases
The app’s existing version check contacts a version-information service. We do not add advertising, third-party analytics, or cross-app tracking, and do not use the information above for ad targeting.
The app is a one-time paid download. It has no in-app subscription, auto-renewal, or other in-app purchase. Price, currency, and availability vary by region and are shown by the App Store. Apple processes purchases; we do not directly collect or store payment information.
Apple’s processing of Game Center, iCloud, and App Store data is subject to Apple’s Privacy Policy and the rules for each service.
Information you send to support
If you choose to email support, we receive the email address, issue description, and any device information or screenshots you choose to include so we can respond and handle the issue. Do not send passwords, verification codes, complete account identifiers, save files, or unrelated personal information.
Support information you provide is retained only while we respond to your request and handle necessary follow-up. You may ask us to delete it by contacting the support email below, except where retention is required by law.
Children
Refer to the age rating currently shown in the App Store. Minors should use the app under a parent’s or guardian’s guidance, including management of Game Center accounts, activity sharing, and parental controls.
Security, retention, and your choices
Local records are stored in the app. Cloud saves and Game Center data are handled by Apple services. We cannot guarantee connection or data security absolutely. Protect your device and system accounts.
- You can cancel sign-in, turn off automatic connection on launch, or sign out of Game Center in system settings. Signing out stops future submissions but does not automatically delete data already held by Apple.
- You can turn off personal-record cloud sync separately. Turning it off does not delete a cloud save. Use the options Apple provides in iCloud storage settings to manage existing saves.
- You can manage Game Center sharing and privacy settings and revoke Bluetooth or local-network permissions. Revoking a permission may affect the related feature.
- Deleting the app removes local app data. System backups are managed in system settings. Deleting the app does not automatically remove scores, achievements, or cloud saves held by Apple. Use Apple’s privacy and account channels to access, correct, or delete data held by Apple.
- Contact us at the email below with questions about this app’s handling of information or information you sent to support.
Policy updates
If our handling changes, we will update this page and its date, and include an update note in the app when needed.
Contact
Email: fxcpxs@163.com
Technical support: Party Games Support